yeah, i would design the plot, basically, and the obstacles, the items you find. pretty much it's like playing god. except once the game is started i have to play by the rules, too. which can lead to some pretty funny stuff.
like this one time in college a couple science-type guys in my dorm actually wanted to play so we all got together one evening and they spent like an hour and a half rolling characters only for this one guy to get in a bar fight with a kobold - that's like, a kind of goblin basically - and he wanted to throw a molotov cocktail at it. and like, i told him not to. but he was really insistent, so he did and i rolled for how much like fire damage to the bar it would cause, and got a natural twenty and they all had to roll to get OUT of the fire and no one got over a three so their characters all died like ten minutes into the campaign.
so what kinda character you think you're gonna want to be?
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like this one time in college a couple science-type guys in my dorm actually wanted to play so we all got together one evening and they spent like an hour and a half rolling characters only for this one guy to get in a bar fight with a kobold - that's like, a kind of goblin basically - and he wanted to throw a molotov cocktail at it. and like, i told him not to. but he was really insistent, so he did and i rolled for how much like fire damage to the bar it would cause, and got a natural twenty and they all had to roll to get OUT of the fire and no one got over a three so their characters all died like ten minutes into the campaign.
so what kinda character you think you're gonna want to be?